Mosh Pit Simulator is a VR game about a world that is overrun by brainless boneless humanoid creatures due to a terrible accident. They're like zombies but less gross and pretty harmless and just want to live normal lives. So even tho they don't have brains or bones, they still try to go shopping, drive cars, or go to dates, not necessarily doing a good job at that. But there's one person who is not OK with that. YOU! So you decide to save the world from these weird creatures. But there's nobody else left in the world but them so you end up just getting in their way for giggles.... or do you?
Nearly 1 square km of interactive city to explore (and destroy)
Ability to build (and destroy) things yourself!
Rockets, explosives, engines and other cool stuff to build with
Story Mode with probably the most ridiculous plot in video games.
Saving replays to gifs!
Also, a bunch of things I totally forgot
There are many VR games out there and every time I try to play one, the first thing I try to do is destroy everything around me, and most of the titles are rigged to prevent me from doing that, and to keep me focused on the actual point of the game. Thus, I decided to create a game that will let you destroy everything. Hell, it will let you create things you can destroy later and it will allow you to share the destruction with your friends, people on the Internets, and any passing alien spaceships that somehow end up picking up your stream.
The idea behind Mosh Pit Simulator is, that you are inside a video game, with those weird humans, all governed by video game rules, but since you wear VR goggles, not all of the rules apply to you. In VR, nothing really exists, so you can lift everything up easily, punch with near-infinite strength and wreck total havoc to the extent where physics engine can't cope up anymore.
The story is of a mad scientist who in an epiphany decided that bones are the bane of humanity and in an effort to get rid of all the bones in the world, he developperd a special toxin. But as he was mid way through his work,. the auto-correct kicked in correcting "bones" to "brains" anmd the world is effecticvely filled with boneless, brainless creatures that you need to fight off.
Additionally to the story, the game will feature a number of wacky and crazy game modes to enable users to fully experience all that the virtual world of the game has to offer.
This game was created by accident. The development began in April 2016, when I got my hands on the Vive Development Kit. After playing some games, I decided to give it a shot and create something. I used a human model I have created back in October 2015, and since I had no AI and wanted to interact with the humans quick, I added a simple AI algorithm: if chest is below 1m, bump chest up. This is the AI that drives all the humans in the game even now. I started punching the humans around but it was no fun, so I cranked up the punch strength, albeit a bit too high and ended up producing a GIF of me punching these humans that promply went viral. When I woke up next morning I realised that this is the game I have to make now.